Team

enum Team : ProtocolMessageEnum

Protobuf enum meshtastic.Team

Entries

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Properties

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val Blue_VALUE: Int = 9

Blue
Blue = 9;
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val Brown_VALUE: Int = 14

Brown
Brown = 14;
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val Cyan_VALUE: Int = 10

Cyan
Cyan = 10;
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Dark Blue
Dark_Blue = 8;
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Dark Green
Dark_Green = 13;
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val Green_VALUE: Int = 12

Green
Green = 12;
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Magenta
Magenta = 4;
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val Maroon_VALUE: Int = 6

Maroon
Maroon = 6;
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val Orange_VALUE: Int = 3

Orange
Orange = 3;
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val Purple_VALUE: Int = 7

Purple
Purple = 7;
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val Red_VALUE: Int = 5

Red
Red = 5;
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val Teal_VALUE: Int = 11

Teal
Teal = 11;
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Unspecifed
Unspecifed_Color = 0;
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val White_VALUE: Int = 1

White
White = 1;
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val Yellow_VALUE: Int = 2

Yellow
Yellow = 2;

Functions

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open fun forNumber(value: Int): ATAKProtos.Team
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open fun getDescriptor(): Descriptors.EnumDescriptor
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fun getDescriptorForType(): Descriptors.EnumDescriptor
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fun getNumber(): Int
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fun getValueDescriptor(): Descriptors.EnumValueDescriptor
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open fun internalGetValueMap(): Internal.EnumLiteMap<ATAKProtos.Team>
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open fun valueOf(desc: Descriptors.EnumValueDescriptor): ATAKProtos.Team
open fun valueOf(value: Int): ATAKProtos.Team

open fun valueOf(name: String): ATAKProtos.Team

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.